Training

Helpful videos and instructions for using the Huckleback App.

Purchasing a Subscription

1) Open the app by tapping the Huckleback Icon.
2) Tap the Login button on the Login/Register page.
3) Enter Email and Password on the Login page and tap Login.
4) Go to Create a Match or Friends page in the Social tab
5) If you don't already have a subscription, you will be presented with a page that has some images to show some of the app and a Get Subscribed button.
6) Tap the Get Subscribed button and follow the purchase steps.
7) When successful, Huckleback will sign you out to load your subscription.
8) You're all set to start creating matches, inviting friends, and all the good stuff that comes with the app.

Creating a Match

To create a Match:
1) Click on Matches in the tab footer
2) Click "CREATE MATCH"
3) Select the Big Game you want for the match.
4) Select the Country your playing in.
5) Select the State/Province your playing in.
6) Select the City your playing in.
7) Select the Course you are going to play.
8) Select the Tees you will be playing.
9) Tap "NEXT" to take you to the Team Creation Page.
10) (optional) Add friends or guests to the Invited Players group by tapping the appropriate button.
11) Once added, click the 3 dots to open the team selection drop down. ** a team name will randomly be generated
12) You can select a team game if you want. The team games available are dependant upon how many players are on a team
13) Complete creating a match by clicking the create button

See other videos for Team Games and Adding Handicaps

Changing Handicaps

Create Quick Matches

Giving Strokes in Quick Matches

Scoring

To add scores to the scorecard for a match, tap on any of the squares under the whole number. A new screen will pop up giving you a dialog that has hole information for each tee box and the list of players on the team with a scoring dropdown on the right with the par for the hole selected.

Tap on the score to change it.

You can select Clear Score to erase the entry for the whole. You can also select X for the hole if somebody doesn't finish which is a score of 21. Harsh, but hey, finish the hole.
If you're playing Captains or Silly, you can tap on the player to open the Side Games panel. Most are favorable for the player, but Snakes and Table Max will award the other players in the group.

Snake - One point to each of the other players in your group.
Huckle - aka Press doubles the points for the hole.
Huckleback - aka Pressing the Press doubles the points again.
Honeybadger - for those going solo and want to Quadruple(4x) the points on the hole.

FYI - The Presses do not affect the Silly points like Snakes and Polies, only the Captains/Wolf Points.

Captains/Wolf:
4 Players: Solo(3 vs. 1) - Captain is worth 6, other players play for 2; Pick one partner(2 vs. 2) - Captain and partner play for 2. The other team players for 2 each also.

5 Players: Solo(4 vs. 1) - Captain is worth 8, others play for 2 each; Pick a partner(2 vs. 3) - Captain plays for 4 and the partner plays for 2, others play for 2 each.

6 Players: Solo(5 vs. 1) - Captain is worth 10, others play for 2 each; Pick a partner(2 vs. 4) - Captain and partner are worth 4 each, others play for 2 each; Pick 2 partners(3 vs. 3) - Everybody plays for 2.

Captains Example: 5 Players: Captain goes Wolf(solo 2x) and Huckles(2x) the hole. Player with lowest score calls Huckleback(2x) as they think they can win the 4 vs. 1. Captain wins with a Birdie...Skin. Captain wins 36(4 x 2(wolf) x 2(Huckle) x 2(Huckleback) + 4(Skin - 1 from each player)), everybody else loses 9 a piece. The maths get real fun when you add Snakes, Polies, Chippies, and more. Thank you Huckleback!!!

FYI, you must be on the Scorecard to change the scores by tapping on a scorecard square. The Team Games screen is for viewing only.

Adding Huckles to Quick Matches

You can add Huckles in most of the Quick Matches, particularly Huckle When You're Mad Quick Matches.

The other games do the calculations for you. If you like 2-Downs, but want the options to add a Huckle whenever you want to any hole at any time, I suggest you use Huckle When You're Mad.

You can Huckle the Back in the games where you start over on the back... 2-Downs (9) for example.

To add a Huckle, click on the square under the hole on the Quick Matches Screen for any of the players in the Quick Match. If you want to remove a Huckle for a hole you accidentally put one on, you do the same thing.

How do you know if you're winning? The team on the top defines the scoring. If the numbers are GREEN for the Huckle, the top team is winning by the number. If they're RED, they're losing.

The RUNNING SCORE is your team's current score for the game you're playing. For example, if you're playing 4-ball as a team, it's the total of the 4 lowest scores.

The Huckles on the bottom are Match Play format for most games.

Games like Vegas will give you a running total of the score. Again, GREEN is good for the top team.

What is that little Golf Cart for?

The little golf cart is an important side navigation that has different functionality depending on what page you're on.